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Toward the end of the 1980s it looked as if television had displaced film as the photographic medium for bringing Shakespeare to the modern audience. In recent years there has been a renaissance of Shakespearean film by directors such as Kenneth Branagh, Franco Zeffirelli, Peter Greenaway, and Christina Ezard. In this volume, a range of writers study the best known and most entertaining film, television and video versions of Shakespeare's plays, with particular attention given to the work of Olivier, Zeffirelli and Kurosawa, and to the BBC television series. The volume also includes a survey of previous scholarship and criticism as well as a comprehensive filmography.
Davies begins his study with a comparison of theatrical and cinematic space showing that the dramatic resources of cinema are essentially spatial. Central chapters focus on Welles' Macbeth, Othello, and Chimes at Midnight; Olivier's Henry V, Hamlet, and Richard III; Brook's King Lear; and Kurosawa's Throne of Blood. Davies then discusses the dramatic problems the sources for these films pose for the film maker and he examines how these films influenced later theatrical stagings. The book concludes by exploring the demands that distinguish the work of a Shakespearean stage actor from his counterpart's in film.
A first comprehensive synopsis of all aleocharine rove beetle
species (Coleoptera, Staphylinidae) recorded from eastern Canada,
from Ontario to the Maritime Provinces inclusively, is presented.
Four hundred and seven species in 96 genera, and 16 tribes are
presented and discussed.Tribes and subtribes are arranged in
presumably phylogenetic order as it is currently recognized. Genera
and subgenera are listed alphabetically. Species are listed
alphabetically or in species groups to better reflect their
relationships. Species distribution is listed by abbreviated
provinces and territories in Canada and abbreviated states in the
United States. Geographic status is given to every species as
Native, Holarctic or adventive with some species listed with
undetermined status - adventive or Holarctic. Every treated species
is presented with a diagnosis, including short description of body
and description of the median lobe of aedeagus, spermatheca, and
tergite and sternite VIII of both sexes. For each species a plate
with colour habitus image and black and white images of genital
structures is provided to aid with positive identification.
Collection and habitat data (often new) are presented for each
species, including data on macrohabitat, microhabitat, collecting
period, and collecting methods.
Arctic and Subarctic North America is particularly affected by
climate change, where average temperatures are rising three times
faster than the global average. Documenting the changing
climate/environment of the north requires a structured knowledge of
indicator taxa that reflect the effects of climate
changes.Aleocharine beetles are a dominant group of forest insects,
which are being used in many projects as indicators of
environmental change. Many species are forest specialists
restricted to certain microhabitats, some are generalists and
others are open habitat specialists. They represent many ecological
niches and, as such, are good indicators for many other species as
well. The majority of Canadian aleocharine beetle species (about
600 spp.) has been studied and published by Jan Klimaszewski et al.
(2018, 2020), mainly from southern, central, and western Canada,
while the northern taxa remain poorly known and documented. The aim
of the present book is to summarize the knowledge on this insect
group in the Arctic and Subarctic North America and to provide a
diagnostic and ecological tool for scientists studying and
monitoring insects in northern Canada and Alaska. The book includes
a review of the literature, information on 238 species and their
habitats, taxonomic review, images, and identification tools.
Aleocharine beetles are among the most poorly known and
difficult-to-identify groups of Coleoptera worldwide. This book
presents the first comprehensive synopsis of aleocharine rove
beetle species (Coleoptera, Staphylinidae) from British Columbia,
Canada. It is important to generate a structured inventory of
species in hotspots of biodiversity like British Columbia, to
provide baseline biodiversity data for monitoring species responses
related to climate change. It is the first book to treat and
illustrate every recorded and new species. For every species, color
illustrations are provided, including color habitus and genital
diagnostic structures of both sexes. Two hundred and twenty-seven
valid species, including 14 new species, 16 new generic records,
and 36 (excluding new species) new provincial and 6 state records,
in 79 genera and 14 tribes.Tribes and subtribes are arranged in
phylogenetic order as it is currently recognized, and genera and
subgenera are listed alphabetically within each tribe or subtribe.
Species are listed alphabetically or in species groups to better
reflect their relationships. Species distribution is listed by
provinces and territories in Canada and states in the United
States, and the geographic origin of each species is categorized as
native, Holarctic, adventive or undetermined (either adventive or
Holarctic). Every species is presented with a morphological
diagnosis including external and genital characters of both sexes.
Collection and habitat data are presented for each species,
including collecting period, and collecting methods. A list of all
Canadian species with their currently known distribution in North
America is presented at the end of the book.
Arctic and Subarctic North America is particularly affected by
climate change, where average temperatures are rising three times
faster than the global average. Documenting the changing
climate/environment of the north requires a structured knowledge of
indicator taxa that reflect the effects of climate
changes.Aleocharine beetles are a dominant group of forest insects,
which are being used in many projects as indicators of
environmental change. Many species are forest specialists
restricted to certain microhabitats, some are generalists and
others are open habitat specialists. They represent many ecological
niches and, as such, are good indicators for many other species as
well. The majority of Canadian aleocharine beetle species (about
600 spp.) has been studied and published by Jan Klimaszewski et al.
(2018, 2020), mainly from southern, central, and western Canada,
while the northern taxa remain poorly known and documented. The aim
of the present book is to summarize the knowledge on this insect
group in the Arctic and Subarctic North America and to provide a
diagnostic and ecological tool for scientists studying and
monitoring insects in northern Canada and Alaska. The book includes
a review of the literature, information on 238 species and their
habitats, taxonomic review, images, and identification tools.
Create ready-to-play 3D games with reactive environments, sound,
dynamic effects, and more! Key Features Build a solid foundation
for game design and game development Understand the fundamentals of
3D such as coordinates, spaces, vectors, and cameras Get to grips
with essential Unity concepts including characters, scenes,
terrains, objects and more Book DescriptionThis book, written by a
team of experts at Unity Technologies, follows an informal,
demystifying approach to the world of game development. You'll
learn the 3D and C# fundamentals before starting to build one short
segment of the full game - a vertical slice. With every progressing
chapter, you'll learn to improve this game (alongside building your
own) to make it ready to pitch to studios. Within Unity 3D Game
Development, you will learn to: Design and build 3D characters, and
the game environment Think about the users' interactions with your
game Develop the interface and apply visual effects to add an
emotional connection to your world Grasp a solid foundation of
sound design, animations, and lightning to your creations Build,
test, and add final touches The book is split between expert
insights that you'll read before you look into the project on
GitHub to understand all the underpinnings. This way, you get to
see the end result, and you're allowed to be creative and give your
own thoughts to design, as well as work through the process with
the new tools we introduce. Join the book community on Discord:
Read this book with Unity game developers, and the team of authors.
Ask questions, build teams, chat with the authors, participate in
events and much more. The link to join is included in the book.
What you will learn Learn fundamentals of designing a 3D game and
C# scripting Design your game character and work through their
mechanics and movements Create an environment with Unity Terrain
and ProBuilder Explore instantiation and rigid bodies through
physics theory and code Implement sound, lighting effects, trail
rendering, and other dynamic effects Create a short, fully
functional segment of your game in a vertical slice Polish your
game with performance tweaks JOIN the 'book-club' to read alongside
other users, Unity experts, and ask the authors when stuck Who this
book is forOur goal with this book is to enable every reader to
build the right mindset to think about 3D games, and then show them
all the steps we took to create ours. The main target audience for
this book is those with some prior knowledge in game development,
though regardless of your experience, we hope to create an
enjoyable learning journey for you.
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Agora (Paperback)
John, Anthony Davis
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R185
Discovery Miles 1 850
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Ships in 10 - 15 working days
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